Reclaiming
The Big Idea

Reclaiming The Big Idea

(By Nathan Carver)

As audiences scroll fast and forget faster, what is "viral" anymore?

Between dysfunctional algorithms¹, copycat platforms, and increasingly niche social communities, “virality” is losing its potency. The flash in the pan may still seem bright, but its impact has weakened. Combine that with oversaturation, diminished attention spans, and an audience’s increasing desire to curb their urge to scroll², and you’re left either chasing the virality of yesterday or pretending that the social metrics will eventually convert. Views are mistaken for intent³, likes for relevance, and above all — a presumed trust that the audience’s fleeting moment of attention will last until a film's release.

More than ever, there’s a greater pressure and need to connect deeper with audiences — relying less on instant impressions and more on sustained invitations. It’s asking less about “virality” and searching deeper for “the big idea.”

¹
ENGAGEMENT ON INSTAGRAM HAS DECREASED 28% YOY FROM 2023 TO 2024. (SOCIAL INSIDER)

²
46% OF GEN Z ACTIVELY LIMIT SCREEN TIME. (FAST COMPANY)

³
AVERAGE CLICK-THROUGH RATES:

FACEBOOK 1.11%
INSTAGRAM 0.22%
TWITTER/X 0.86%
YOUTUBE 0.65%

At the same time, what is a big idea today?

The term has quietly been redefined in the pursuit of one-off stunts and spectacle. While these ideas read large on paper, and may ultimately tally impressive views in the wild, “the big idea” wasn’t always the headline — it was the throughline. It was something so clear, so consistent, and so defining, that it was larger than just a moment. It was the reason that moments could exist underneath. It was the idea worth returning to — both for the marketer and the audience.

Maybe it's time that we return to it.

Creativity has always valued connectivity — from the early lore of constellations, to the 2000’s rise of ARGs. Even now, we see a resurgence in value for connected campaigns. A recent WARC study noted a 40% increase in brand salience and a 25% increase in purchase intent for series-based campaigns compared to one-off beats. It’s the strength of coordinated longevity, the sense of momentum, and the inclusion of the audience within the story.

It’s why we believe in reclaiming the big idea and creating these throughlines for audiences.

One of our earliest agency memories of this larger narrative is our work for Swiss Army Man. It was more than introducing audiences to a lifeless Manny — it was allowing you to become his best friend. Every aspect of the campaign gave audiences that very opportunity — from an interactive SMS campaign where he’d text you curiously important questions (sharing the most outlandish responses), to a website experience that allowed the two of you to play (though, Manny may feel that it was a bit one-sided). We even sent free pizzas to those that befriended him the longest. This larger purpose for the campaign not only provided consistency, but it also empowered fans to champion their personal experience with the character — building word of mouth, enthusiasm, and anticipation for the full film experience to follow.

SWISS ARMY MAN

THE BIG IDEA:
YOUR NEW BEST FRIEND

KEY TACTICS:
SMS CAMPAIGN
INTERACTIVE MICROSITE
PIZZA DELIVERY EXPERIENCE

INTERACTIVE MICROSITE
SMS CAMPAIGN

For A24 and Ti West’s MaXXXine, we wanted to do more than transition audiences from farm to fame. Instead, we set out to fast-forward audiences’ understanding of Maxine Minx as a fully-established movie star.

From distributing her printed headshot to the masses, urging fans to graffiti her Hollywood star across the sidewalks of LA, and projecting her quotes across iconic buildings in Hollywood, we made sure there was never any doubt in the stature of her movie star presence. This even included a custom photoshoot with Mia Goth herself on Hollywood Blvd just before a surprise appearance at a fan screening. The campaign as a whole acted as a cultural moment; one that rewarded legacy fans for their years of support, welcomed new fans into the fold with real-life entry points, and gave plenty of reasons to fanatically line up for release.

MAXXXINE

THE BIG IDEA:
A F*CKING MOVIE STAR

KEY TACTICS:
BUILDING PROJECTIONS
UGC GRAFFITI
MAGAZINE TAKEOVER
SMS ACTIVATION
TALENT PHOTOSHOOT

HOLLYWOOD PROJECTIONS
HEADSHOT & SMS ACTIVATION
MIA GOTH PHOTOSHOOT

Beyond the world of Maxine and Manny, we've continuously challenged ourselves to create connected campaigns — not expecting audiences to experience each moment, but ensuring that each moment that they do experience is always rooted in a larger idea.

For Amazon’s AIR, we threaded everything through the lens of 1984 — transporting audiences to the year that Nike's basketball division nearly folded. And for Alex Garland’s Civil War, we recontextualized the front lines through toy soldiers and the question of "What if?"

AIR

THE BIG IDEA:
RETURN TO 1984

KEY TACTICS:
ASCII ART
SOUNDTRACK INFOMERCIAL
RETRO AR LENS

ASCII ART
SOUNDTRACK INFORMERCIAL
AR LENS

CIVIL WAR

THE BIG IDEA:
WELCOME TO THE FRONT LINE

KEY TACTICS:
TOY SOLDIER ART DIRECTION
GENERATIVE AI MICROSITE

A24 INTRO
DIGITAL OOH
GENERATIVE AI MICROSITE

Ultimately, when we talk about reclaiming “the big idea,” it’s not about bigger thinking, it’s about reclaiming the experience. It’s less about the craziest idea on the wall and more about creating the path to support such ideas. It’s deeper connections to audiences — not by latching onto trends, but by embedding our story into them. It’s emphasizing the narrative, prioritizing cohesion, and creating an invitation that endures.

And as audiences scroll fast and forget even faster, the big idea only means more.

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